BgImage.DLL - NSIS extension DLL ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Displays an image or a gradient with user defined texts and/or images behind the NSIS window. Can also play WAVs. See Example.nsi for a usage example. Usage ~~~~~ 1) Call SetBg to set the background 2) Call AddText, or AddImage to add texts and images 3) Call Redraw to update the background window 4) Optional - repeat steps 2-3 to add more images -or- call Clear and repeat steps 1-3 for a completely new background. 5) Call Destroy when the background is no longer required (.onGUIEnd for example) Notes ~~~~~ * This plugin requires NSIS 2.42 and above. * Do not call SetBg (which creates the window) from a section or a function called by a section. BgImge must be run from the GUI thread as the installation thread is not built to handle GUI. Available functions ~~~~~~~~~~~~~~ SetBg [/FILLSCREEN|/TILED] path_to_bitmap SetBg /GRADIENT R G B R G B Sets the background and creates the window if necessary Use /FILLSCREEN to make the image fill the screen Use /TILED to set a tiled background Use /GRADIENT to set a gradient background If SetReturn on was called returns "success" on the stack or an error string if there was an error Do not use in .onInit! AddImage [/TRANSPARENT R G B] path_to_bitmap X Y Adds an image to the background window at (X,Y) X and Y can be negative to specify distance from right/bottom Use /TRANSPARENT to make BgImage draw the image transparently Define the transparent color using R G B If SetReturn on was called returns "success" on the stack or an error string if there was an error AddText text font_handle R G B X Y X Y Adds text to the background window Use NSIS's CreateFont to create a font and pass it as font_handle Use R G B to set the text color The first X Y is for the top left corner of the text box The second X Y is for the bottom right corner of the text box X and Y can be negative to specify distance from right/bottoms If SetReturn on was called returns "success" on the stack or an error string if there was an error Clear Clears all of the current background, images and texts Destroy Destroys the current background window Destroy calls Clear automatically Sound [/WAIT|/LOOP] path_to_wav Sound /STOP Plays a wave file Use /WAIT to wait for the sound to finish playing Use /LOOP to loop the sound Use Sound /STOP to stop the loop SetReturn on|off Enable return values from SetBg, AddImage and AddText Default value is off because all of the possible errors are either things you should handle when debugging your script such as "can't load bitmap" or errors you can do nothing about such as "memory allocation error" Credits ~~~~~~~ Coded by Amir Szekely, aka KiCHiK Ximon Eighteen, aka Sunjammer - Fixed window title bar issues iceman_k - Text idea and original implementation Lajos Molnar, aka orfanik - Tile idea and original implementation Jason Reis - Coding help